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Maintenance update

Changes

  • Beta version of PupilLabs AddIn is released. The AddIn enables communication  with PupilLabs  eye-trackers.
  • New .NET compatible data structure is introduced for the EyeLink samples, to simplify sample processing in the snippets.
  • Processing logic of eye-tracker samples is changed. Now the ‘Newest Sample’ property never returns a null, even when no sample is arrived during in the last control loop
  • Option to save and load the current GLM calibration in XML files is added to all tracker elements. It can be done both in design and runtime.
  • Header snippet now is recompiled automatically, when a keyboard focus is moved out of the editor with the Header code.  Recompilation is necessary for registration of global variables declared in Header. 

Fixes

  • Flicking on XAML 3D models in the Oculus viewport can be now fixed by adjusting  the Near Plane Distance property.
  • Occasional duplication of the ‘quick action’ buttons (on the right to the application button) in the main window.