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Maintenance update

Changes
  • New Unity AddIn is added with elements allowing real-time integration between EventIDE and Unity, including:
    • Monitoring and recording real-time rendering of a Unity app (including VR) in EventIDE
    • Controlling a state of a Unity app with EventIDE elements and scripts
    • Forwarding the keyboard and mouse input from EventIDE to Unity
    • Exchanging control messages and markers between EventIDE and Unity
    • Collecting and carrying an online analysis of eye-tracking data of VR eye-trackers supported in Unity.
  • New Emotiv Pro AddIn is added to allow recording with Emotiv headset via a new version of Emotiv Pro app and Cortex API 2.0.
  • The Auto-export function for the data reports now creates time-stamped sub-folder in the destination folder when the export mode is set to ‘Folder’
  • ‘Buffer Size’ is renamed to ‘Analysis Window Size’ on the MultiChannel Analyzer element
  • CrowdSight AddIn for emotion recognition is removed from the distributed EventIDE package but is still available by request
Fixes
  • Fix for the threshold bar on the Single-channel Analyzer element that causes a crash on dragging
  • Fix for the NI Digital Line element that does not function properly, when 2 or more elements are configured to the same line
  • Fix for the channel order on the EEGo element