Changes
- New Unity AddIn is added with elements allowing real-time integration between EventIDE and Unity, including:
- Monitoring and recording real-time rendering of a Unity app (including VR) in EventIDE
- Controlling a state of a Unity app with EventIDE elements and scripts
- Forwarding the keyboard and mouse input from EventIDE to Unity
- Exchanging control messages and markers between EventIDE and Unity
- Collecting and carrying an online analysis of eye-tracking data of VR eye-trackers supported in Unity.
- New Emotiv Pro AddIn is added to allow recording with Emotiv headset via a new version of Emotiv Pro app and Cortex API 2.0.
- The Auto-export function for the data reports now creates time-stamped sub-folder in the destination folder when the export mode is set to ‘Folder’
- ‘Buffer Size’ is renamed to ‘Analysis Window Size’ on the MultiChannel Analyzer element
- CrowdSight AddIn for emotion recognition is removed from the distributed EventIDE package but is still available by request
Fixes
- Fix for the threshold bar on the Single-channel Analyzer element that causes a crash on dragging
- Fix for the NI Digital Line element that does not function properly, when 2 or more elements are configured to the same line
- Fix for the channel order on the EEGo element