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Scheduled update for September 2012

Changes

  • New element, called Virtual Chinrest, is added. The element performs 3D head tracking with Kinect at the background of the experimental task
  • New AddIn (Signal Processing) containing methods for real-time signal processing is added
  • New AddIn  (EEG Hardware) for acquisition of real-time EEG channels  is added. The element that communicates with various devices supporting OpenEEG protocol is included
  • Most of the time properties in events and elements converted to a new in-built type, clTime, that has double precision and supporting implicit conversion to all numeric types. Old code lines like, Duration=Convert.ToUint64(X); can be replaced with Duration=X;
  • Sub-millisecond definition of the converted time properties is possible now, e.g Duration=300.77

Fixes

  • Textbox fields in the property panel sometimes blocked UI on mouse clicks
  • Actual duration of the last event on layer were not correctly measured
  • Idle startup check could block execution, when an experiment is run in the full screen mode