Changes
- New element, called Virtual Chinrest, is added. The element performs 3D head tracking with Kinect at the background of the experimental task
- New AddIn (Signal Processing) containing methods for real-time signal processing is added
- New AddIn (EEG Hardware) for acquisition of real-time EEG channels is added. The element that communicates with various devices supporting OpenEEG protocol is included
- Most of the time properties in events and elements converted to a new in-built type, clTime, that has double precision and supporting implicit conversion to all numeric types. Old code lines like, Duration=Convert.ToUint64(X); can be replaced with Duration=X;
- Sub-millisecond definition of the converted time properties is possible now, e.g Duration=300.77
Fixes
- Textbox fields in the property panel sometimes blocked UI on mouse clicks
- Actual duration of the last event on layer were not correctly measured
- Idle startup check could block execution, when an experiment is run in the full screen mode